Posted on 04 October 2009
This will be the fifth Painting app I’ve taken a detailed look at. I didn’t set out to write a series of reviews on one particular genre of app but after looking at PhotoForge, it happened that I became aware of one interesting app after another. I had expected to come to the end of the road with the last of what I considered the big four, ‘Inspire’, especially as I loved its realistic painting simulation and thought I’d be ending the series on a high note. But wouldn’t you know it, just as I was dotting the I’s and crossing the T’s on the review, Autodesk released SketchBook Mobile.
This caught my eye for a couple of reasons. To begin with, it’s the first iPhone app I’ve tried that’s been produced by a grown up company. No offence to the developers of the previous apps but they are small (often one man) teams. Autodesk, on the other hand, is a big corporation. Not just that but it makes its money producing professional grade software. AutoCAD is one of theirs, the first choice of architects and engineers all over the world. 3DS Max is software used by hundreds of games developers and special effects houses. Although they dip their toes in retail with a few consumer packages, pro’ level software costing thousands is very much their business. I was curious to see how they’d apply their experience to the iPhone OS.
Secondly, the screenshots suggested a slickly designed interface – something I always look for. Third, a couple of the listed features sounded particularly interesting. Not only did it boast “a variety of customizable brushes, including pencil, paint, texture and airbrush” but “all the tools simulate pressure sensitivity, giving each variable width and transparency that takes mobile sketching to a new level.”
C’mon, how could I not take a look?
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Posted on 20 September 2009
I began a quest of sorts a few months back when I reviewed PhotoForge. This was the first serious painting app I’d used for the iPhone and while being very impressed, it whet my appetite to see how the other major Painting apps compared.
So, next came Layers with its unique (at the time) implementation of layers. The main thing that bugged me was the lack of a blend/smudge tool (which PhotoForge had included). Most recently, I looked at the original serious painting app, Brushes. It now included its own version of layers and had a very nice, if difficult to describe, ‘feel’. But, annoyingly, it also lacked a blend tool.
So, imagine my interest when I came across ‘Inspire’ whose key feature was, according to the developer, KiwiPixel’s description on the App Store, that it “simulates wet paint on a canvas, allowing amazing blending effects.” This I had to try.
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Posted on 05 September 2009
It’s rare for an iPhone app to make a splash out in the ‘real’ world but Brushes has. Famous for being used to paint the cover to The New Yorker magazine and a favourite of no less an Artist than David Hockney, it’s one of those rare apps to cross, at least somewhat, into the main stream.
Having recently reached it’s first anniversary on the App Store and with strong competition appearing all the time, Brushes was starting to look in danger of falling behind. Now, though, version 2.0 has been released. Has it done enough to retain the iPhone Painting crown?
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Posted on 26 July 2009
I have a particular interest in painting apps and, as I mentioned in a previous review, I think the iPhone is a great platform for this type of application. Portable and lacking the mess of real media, a good painting app offers Artists of all levels the chance to create wherever they find themselves without the need to carry around all the equipment and materials they’d normally use.
Discounting the dozens of simplistic finger painting applications out there, you’re left with three main contenders for the title of the best painting app: Brushes, PhotoForge and now Layers. I’ve not tried Brushes as yet but have already reviewed and been impressed by PhotoForge. New kid on the block, ‘Layers’ really needs to add something different and impressive to the mix in order to have a chance of standing out.
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