Has O2 UK pulled a #totalfail with iPhone 3GS pricing?
The WWDC Keynote is done. Thanks to macrumors.com, which has the best coverage optimised for Safari on the iPhone. There was plenty to look forward to in the Keynote, and not just for the iPhone. I was a bit surprised they didn’t demo video editing, but all in all, good stuff. Voice control, not just voice dialling, looks excellent. More details are of course all over the web – try Engadget for starters.
So no massive surprises, until I checked out O2′s responses on Twitter. Oh dear O2, oh dear.
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Not long now
Have you heard? Reading this blog, you must have. It’s almost here. The keynote of Apple’s Worldwide Developer Conference, and the third significant update to the iPhone’s hardware and software, is just a few hours away.
But (take a deep breath) if there’s one thing that watching Apple has taught me over the past few years, it’s this:
- Bloggers over-sell
- Apple under-delivers
What if… iPhone Video?
I had a dream on Friday night. Steve Jobs was giving the WWDC keynote address from a small fishing boat out in Weymouth bay. I can’t recall ever dreaming about a Steve Jobs keynote address before, so I guess this shows just how far my excitement levels been ramped up these last few days, with or without Steve Jobs’ presence. The reason for my excitement this time is because of one little rumour… the iPhone Video.
The importance of RAM and a hope for Monday
RAM – i.e. Random Access Memory, is all important. It’s the workspace which your phone’s OS runs in. And a critical parameter, in terms of what you can do with your smartphone, is how much RAM it has free. Free for you to do stuff. Like run a web browser, play a game, and so on.
Over and over again, in reviewing iPhone games for IPAL, I come across user reviews saying ‘Game is buggy, just crashes every time’. Now, no developer worth their salt would release a game that kept crashing. What’s happening is that the iPhone is physically running out of RAM. Starting with perhaps 40MB free, some of the fabulous 3D games need just about all of this and when the RAM runs out, the OS panics and shuts the game down. Result: one unhappy user. On my iPod Touch, with 60MB free most of the time (again, after the OS has loaded its bits and pieces up), I never, repeat never, hit RAM limits, incidentally.
CPW “announces” 32GB iPhone
It’s all over bar the shouting.
Although not exactly an official announcement, Carphone Warehouse has added black and white 32GB iPhones to its ordering system.

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